Question 19
While assessing a fitness-tracking app, a design team listed these user-related observations: 1. Feelings and emotions users experienced during navigation.
2. Trust and beliefs about the app’s reliability.
3. Impressions of the app’s usability and interface design.
4. Bodily or mental responses while using it (e.g., fatigue, motivation).
5. Patterns of behaviour in app usage (e.g., frequency, feature avoidance).
Which of these typically fall under User Experience (UX)?
1, 2, 3, 4 only
2, 3, 4, 5 only
1, 3, 4, 5 only
1, 2, 3, 4, 5